Assault map by Legalise Toast (2018-09-04)
Far Cry Arcade Website link: https://far-cry-arcade.ubi.com/xone/map/5b8e9f0174132342643a9fb5
Load In MapSwapper: here
See below for a list of objects in the map, ordered by decreasing memory budget cost. Note that the actual list may differ, if the map got updated:
counting 1560 objects, spanning 64 different archetypes.Thumbnail | Name | Wave | count | object_budget_each | object_budget_total | memory_budget |
---|---|---|---|---|---|---|
Trapper Resistant Berserker Male src | 2 | 1 | 2 | 324039 💰 | ||
Evil Corp Officer 03 src | 2 | 1 | 2 | 278977 💰 | ||
Evil Corp Soldier 02 src | 13 | 1 | 13 | 278803 💰 | ||
Survivalist Resistant Sniper Male src | 2 | 1 | 2 | 259024 💰 | ||
Survivalist Resistant Pistolero Male src | 1 | 1 | 1 | 258879 💰 | ||
Trapper Resistant Defender Male src | 2 | 1 | 2 | 255046 💰 | ||
Trapper Resistant Rocket Male src | 1 | 1 | 1 | 224183 💰 | ||
Car Damaged 02 Beige Low | 11 | 6 | 66 | 56735 💰 | ||
Car Damaged 02 Yellow Light High | 2 | 6 | 12 | 56723 💰 | ||
Car Damaged 02 Blue Light | 11 | 5 | 55 | 56662 💰 | ||
Car Damaged 03 Beige Low | 1 | 6 | 6 | 54755 💰 | ||
Car Damaged 03 Yellow Light High | 1 | 6 | 6 | 54742 💰 | ||
Car Damaged 03 Blue High | 3 | 6 | 18 | 54742 💰 | ||
Car Damaged 03 Metallic Blue | 8 | 5 | 40 | 54678 💰 | ||
Car Damaged 03 Metallic Dark | 11 | 5 | 55 | 54675 💰 | ||
Car Damaged 03 Blue Light | 16 | 5 | 80 | 54673 💰 | ||
Car Damaged 01 Metallic Grey Low | 10 | 6 | 60 | 54625 💰 | ||
Car Damaged 01 Yellow Light Low | 11 | 6 | 66 | 54623 💰 | ||
Car Damaged 01 Red High | 1 | 6 | 6 | 54609 💰 | ||
Car Damaged 01 Blue Dark | 12 | 5 | 60 | 54551 💰 | ||
Car Damaged 01 Blue Light | 11 | 5 | 55 | 54551 💰 | ||
Car Damaged 01 Beige | 12 | 5 | 60 | 54548 💰 | ||
Corpse Driver src | 1 | 1 | 1 | 53303 💰 | ||
Corpse Chair | 1 | 1 | 1 | 48031 💰 | ||
Building G 16 src | 3 | 1 | 3 | 45331 💰 | ||
Building G 17 src | 1 | 1 | 1 | 41316 💰 | ||
Building B 07 src | 3 | 1 | 3 | 36022 💰 | ||
Building G 15 src | 2 | 1 | 2 | 35720 💰 | ||
Landmark Neo Classic src | 1 | 1 | 1 | 30722 💰 | ||
Building C 11 src | 2 | 1 | 2 | 26202 💰 | ||
Building F 11 src | 5 | 1 | 5 | 22529 💰 | ||
Building F 03 src | 2 | 1 | 2 | 22529 💰 | ||
Building F 12 src | 1 | 1 | 1 | 22529 💰 | ||
Bridge Lamp Post src | 4 | 1 | 4 | 15095 💰 | ||
Large House B08 | 3 | 2 | 6 | 6147 💰 | ||
Large House B05 | 1 | 2 | 2 | 6147 💰 | ||
Large House B06 | 3 | 2 | 6 | 6147 💰 | ||
Gate Hospital Fence Small src | 278 | 1 | 278 | 5580 💰 | ||
Destructible Window High Glass src | 127 | 1 | 127 | 2576 💰 | ||
Destructible Stairs Hollow Turn 300x450x520 src | 4 | 1 | 4 | 2250 💰 | ||
Destructible Window High 400x300x20 src | 126 | 1 | 126 | 2243 💰 | ||
Destructible Door Wall 400x300x20 src | 12 | 1 | 12 | 2241 💰 | ||
Destructible Triangle 200x70x200 src | 4 | 1 | 4 | 2239 💰 | ||
Destructible Pillar 800x100x100 src | 172 | 1 | 172 | 2239 💰 | ||
Destructible Wall 400x800x20 src | 458 | 1 | 458 | 2238 💰 | ||
Destructible Cube 100x100x100 src | 64 | 1 | 64 | 2238 💰 | ||
Room Large Audio Management Volume src | 1 | 1 | 1 | 1719 💰 | ||
No thumbnail | Trigger Volume | 1 | 1 | 1 | 0 💰 | |
Invisible Wall 400x800x20 src | 62 | 1 | 62 | 0 💰 | ||
Large House E08 | 6 | 2 | 12 | 0 💰 | ||
Large House E09 | 2 | 2 | 4 | 0 💰 | ||
Spawn Point src | 2 | 1 | 2 | 0 💰 | ||
Omnilight src | 30 | 1 | 30 | 0 💰 | ||
No thumbnail | Cirrus 04 | 1 | 1 | 1 | 0 💰 | |
No thumbnail | Move And Defend - 142 | 1 | 1 | 1 | 0 💰 | |
Script - 1516 src | 3 | 1 | 3 | 0 💰 | ||
No thumbnail | Defend - 9 | 1 | 1 | 1 | 0 💰 | |
Simple Building Big src | 18 | 1 | 18 | 0 💰 | ||
Bomb src | 2 | 1 | 2 | 0 💰 | ||
No thumbnail | Territory - 1 | 1 | 1 | 1 | 0 💰 | |
Large House D06 | 3 | 2 | 6 | 0 💰 | ||
No thumbnail | City | 1 | 1 | 1 | 0 💰 | |
Large House D05 | 1 | 2 | 2 | 0 💰 | ||
Trigger Event src | 2 | 1 | 2 | 0 💰 | ||
Totals | 1560 | 2103 / 7000 | 3148176 | |||